Eat-and-run verification is used to verify that a given software change fixed a critical software bug.
For many organizations, delivering high-quality software is paramount. This means that they will want to be sure their developers do not introduce new bugs while fixing old ones and that they can do so efficiently – without making the defects worse. One standard tool for this verification is eat-and-run verification, also known as regression testing or retesting.
There are many different processes of 먹튀, from manual to highly automated. Regardless of which process is used, the goal is to try to reproduce the bugs as well as possible and then quickly verify that the proposed fix fixed these bugs. This testing assures that the developer did not introduce new bugs while fixing others; it is not meant to provide a detailed level of certainty that a particular code change was responsible for a fixed bug. Therefore, this type of testing should be considered an essential component in any software development life cycle. An automated system typically completes eat-and-run verification, but manual testing can also be used.
The most common purpose of eat-and-run verification is to verify that a new software build is not worse than the last one. It is also known as retesting, regression testing or retesting. All of these terms refer to the same type of testing: running the automated tests against a new build to ensure that it does not cause any regressions (i.e., introducing new bugs instead of fixing them). It is important to note that different use cases require different levels and types of regression testing.